Master in Design and Modeling of 3D Virtual Environments and 3D Character Animation + 60 ECTS Credits

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Master in Design and Modeling of 3D Virtual Environments and 3D Character Animation + 60 ECTS Credits

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Duration

1500 hours

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Credits

60 ECTS

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Language

Spanish

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Agenda

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At the end of the course, you will obtain the accredited qualification

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Permanent Training Master's Degree in Design and Modeling of 3D Virtual Environments and 3D Character Animation with 1500 hours and 60 ECTS issued by UTAMED-Atlantic Mediterranean Technological University.

+25 years

Reference in the sector. Recognition guarantee.

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In-person training with global impact

An international postgraduate degree taught in Madrid is available at the end of 2026

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More than 200K students from all over the world maintain contact with Structuralia. Join it

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We have scholarships and facilities to finance your training. Request information and we will evaluate your case.

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specialized courses in Structuralia

Large companies support us in the Industry, Energy and Environment sector

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Cloister

Learn from the best in your sector

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lucía carmona fuentes

Graduated in Technical Architecture, specializing in Execution of Works, from the University of Granada, she has a Master's Degree in Virtual Architecture, Interior Design and Product Design. His career combines technical experience in office and public administration with the design of interior spaces. He has participated in the development of new construction projects, air conditioning installations and processing of opening licenses. In addition, he has worked in interior and kitchen design for companies in the furniture sector. For two years, he has been teaching courses related to architecture, BIM methodology and interior design.

Professional experience:

Technical architect in technical office: Development of new construction projects; Management of air conditioning facilities; Processing of opening licenses; Technical architect in public administration. Designer of interior spaces and kitchens — Companies in the furniture sector: Interior design and planning; Development of kitchen projects.

Professional skills:

Execution and management of works; BIM methodology; interior design; Air conditioning installations; Processing of opening licenses.

Graduated in Technical Architecture, specializing in Execution of Works, from the University of Granada, she has a Master's Degree in Virtual Architecture, Interior Design and Product Design. His career combines technical experience in office and public administration with the design of interior spaces. He has participated in the development of new construction projects, air conditioning installations and processing of opening licenses. In addition, he has worked in interior and kitchen design for companies in the furniture sector. For two years, he has been teaching courses related to architecture, BIM methodology and interior design.

Professional experience:

Technical architect in technical office: Development of new construction projects; Management of air conditioning facilities; Processing of opening licenses; Technical architect in public administration. Designer of interior spaces and kitchens — Companies in the furniture sector: Interior design and planning; Development of kitchen projects.

Professional skills:

Execution and management of works; BIM methodology; interior design; Air conditioning installations; Processing of opening licenses.

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maría jesús aldariz rey

Architect from the Higher Technical School of Architecture of A Coruña, with specialization in Energy Efficiency of Buildings and Certificate of Professionalism in Teaching Vocational Training for Employment. His career combines more than ten years of experience in architecture, energy efficiency and technical management with a solid teaching vocation. He has worked in architecture firms and as an independent professional, developing projects, comprehensive renovations, energy certifications, audits and appraisals. In addition, he has served as a third expert for the Xunta de Galicia and as a judicial expert. In the training field, it has taught professional certificates and technical courses linked to building, civil works and energy efficiency.

Professional experience:

Architect in studios and as an independent professional: Measurement and writing of projects; Management and execution of comprehensive reform works; Energy certifications and audits; Energy efficiency improvement projects; Appraisals and judicial appraisals; Third expert for the Xunta de Galicia. Director — Casa Suárez, rural tourism establishment: Comprehensive management of accommodation for nine years; Management and maintenance of the Q for Tourism Quality; Implementation of continuous improvement and compliance with quality standards. Real estate advisor: Management of new and second-hand construction operations.

Professional skills:

Energy efficiency in buildings; Energy certification and audit; Technical representation of civil works and building projects; Real estate appraisal and appraisal; Tourism quality management; Scrum methodology applied to projects.

Languages:

English Certificate — Level B1.

Architect from the Higher Technical School of Architecture of A Coruña, with specialization in Energy Efficiency of Buildings and Certificate of Professionalism in Teaching Vocational Training for Employment. His career combines more than ten years of experience in architecture, energy efficiency and technical management with a solid teaching vocation. He has worked in architecture firms and as an independent professional, developing projects, comprehensive renovations, energy certifications, audits and appraisals. In addition, he has served as a third expert for the Xunta de Galicia and as a judicial expert. In the training field, it has taught professional certificates and technical courses linked to building, civil works and energy efficiency.

Professional experience:

Architect in studios and as an independent professional: Measurement and writing of projects; Management and execution of comprehensive reform works; Energy certifications and audits; Energy efficiency improvement projects; Appraisals and judicial appraisals; Third expert for the Xunta de Galicia. Director — Casa Suárez, rural tourism establishment: Comprehensive management of accommodation for nine years; Management and maintenance of the Q for Tourism Quality; Implementation of continuous improvement and compliance with quality standards. Real estate advisor: Management of new and second-hand construction operations.

Professional skills:

Energy efficiency in buildings; Energy certification and audit; Technical representation of civil works and building projects; Real estate appraisal and appraisal; Tourism quality management; Scrum methodology applied to projects.

Languages:

English Certificate — Level B1.

Master in Design and Modeling of 3D Virtual Environments and 3D Character Animation + 60 ECTS Credits

Información adicional del MASTER

Master in Design and Modeling of 3D Virtual Environments and 3D Character Animation + 60 ECTS Credits

12 months de tutorización

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Course information

Description

The Master in Design and Modeling of 3D Virtual Environments and 3D Character Animation offers an advanced specialization for professionals and students of 3D design, modeling and animation who seek to update their skills and assume roles of greater responsibility. This program trains you for digital creation, providing you with exhaustive knowledge in the construction of immersive universes and the animation of its protagonists. You'll master industry-standard software, such as 3D Studio Max, Cinema 4D, and Autodesk Maya, to manage each phase of the project. You will explore the interface and viewports, learning to create and edit complex scenes with efficient methodologies. You will delve into 3D modeling of objects, from the initial creation to the application of three-dimensional modifiers that allow you to sculpt organic and architectural shapes with great precision. You'll manage material properties using the Material Editor, configuring textures, lighting, and cameras to optimize rendering and achieve stunning visual results. Additionally, you will specialize in 3D character animation, delving into advanced rigging techniques, creating realistic facial expressions, and choreographing complex movements. You will develop the ability to integrate these elements in film productions, video games and other audiovisual media, making fundamental decisions in the production pipeline.

Job opportunities

Specialization in design and modeling of virtual environments and 3D character animation prepares you to occupy positions of responsibility in the digital creation industry. You will be able to take on the direction of modeling and texturing projects in film and animation studios, leading teams in the creation of complex assets and immersive scenes. As a senior 3D artist, you will be in charge of the visual and technical development of characters and settings for video games, from concept art to the final implementation in the engine. You can also work as a character animation supervisor in audiovisual productions, managing the rigging, skinning and animation pipeline to guarantee coherence and artistic quality. There is an ongoing need for specialists in creating virtual worlds and animating three-dimensional figures in sectors such as virtual reality, interactive advertising and advanced architectural visualization, where your mastery of 3D Studio Max, Cinema 4D and Autodesk Maya will be essential.

What does it prepare you for?

This program will prepare you to lead the creation and management of complex projects for the design and modeling of virtual environments, as well as the animation of 3D characters with a comprehensive perspective. You will be trained in the management of the 3D production pipeline to optimize quality and realism in any audiovisual or interactive production. You will acquire skills to design visual production strategies, from the conceptualization of immersive scenes to the implementation of advanced object modeling, texturing and rendering techniques. You will master configuring render engines and optimizing lighting and cameras to achieve stunning visual results. You will manage the entire character animation pipeline, including rigging, facial expressions, and movement choreography, using industry-standard software such as 3D Studio Max, Cinema 4D, and Autodesk Maya. This will allow you to make informed technical and artistic decisions, raising the quality and realism of any audiovisual or interactive production.

Who is it addressed to?

This Master is aimed at 3D design, modeling and animation professionals seeking deep specialization in the creation of virtual environments and character animation. If you already work in the industry and want to delve deeper into advanced object and scene modeling, texturing, lighting, and rendering techniques with 3D software such as 3D Studio Max, Cinema 4D, and Autodesk Maya, this program will provide you with the necessary perspective and technical skills. It is designed for those who have a solid foundation in three-dimensional production and aspire to lead complex projects, optimizing workflows and applying innovative solutions in the creation of immersive digital content.

Objectives

• Develop immersive virtual environments, applying advanced methodologies for the creation and editing of complex scenes. • Optimize the 3D modeling workflow, from selecting objects to applying advanced modifiers. • Set up and apply materials, lighting and cameras, using the Material Editor for high-quality rendering. • Direct the creation of three-dimensional figures, integrating rigging techniques, facial expressions and movement choreography. • Implement efficient workflows with 3D Studio Max, Cinema 4D and Autodesk Maya, maximizing the capabilities of each tool. • Make strategic decisions in the production of digital assets, from initial design to visual post-production. • Evaluate the visual and technical quality of productions, ensuring coherence in virtual worlds and animations. • Integrate a comprehensive perspective of design and digital animation in multidisciplinary projects, anticipating technical and creative challenges.

Master in Design and Modeling of 3D Virtual Environments and 3D Character Animation + 60 ECTS Credits